// Copyright 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//      http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

#ifndef CC_GAME_UTILS_H_
#define CC_GAME_UTILS_H_

#include <cstddef>
#include <string>

#include "absl/time/time.h"
#include "cc/game.h"

namespace minigo {

// Returns the name (specifically the basename stem) for an output game file
// (e.g. SGF, TF example, etc) based on the current time, hostname and game ID.
std::string GetOutputName(absl::Time now, size_t game_id);

// Writes an SGF of the given game.
void WriteSgf(const std::string& output_dir, const std::string& output_name,
              const Game& game, bool write_comments);

}  // namespace minigo

#endif  //  CC_GAME_UTILS_H_
